This is a good way for making ramps, but as there is no way to to rotate the brushes you can us the vert editing to do rotating by hand, It's messy but till they Implement rotating this is the best way I have found. V: Vertex editing, when press V you will see small dots appear on the corners of the brush hovering mover over the dot will give you a circle, left click and drag to move the vertex, You can use the Alt key the same way as normal to move the vertex up and down. G: Will clone the brush or object, the clone will appear but slightly closer to you and slightly up above the original, so if cloning multi brushes (IE for making stairs) try to do it by facing the direction you want then to appear. To adjust the brush size, select the brush then with the mouse highlight the side you wish to adjust, you will see a white line on one side of the brush then you can drag it to resize, you will get use to which place the white line will be on to which side to adjust.ĪLT: Use Alt to move the brush up and down vertically. To move the brush you need to select it 1st then with the mouse drag it around, it will move on the same hight plane you created it. Shift: Used for moving brushes at the same hight they was created, Also used for adjusting faces of the brushes. Shortcut keys can be found in the readme.html file but I will give you them here with some explanation to each.Ġ: (that’s Zero not num-pad zero) to toggle editing mode Quick way to for grid snapping, also for making small adjustments to your brushesīind F10 me_createtype pickup //This is for placing ingame items like weapons, armour, use the N key for propertiesīind F11 r_lm_build //For building the Light Map These binds will create the items you will use often.īind F1 me_createtype JumpPad // This needs a Targetīind F2 me_createtype Teleporter // This needs a Target Type in the console savemap mapname then reload the map with the command map mapname so that you don't over write the empty map by mistake, then you can use the bind to continue saving. You should also turn off the steam overlay with using F12 or you keep getting screenshots.Īlso it's best to save your map before you start. You can use any keys you wish, these are just the ones I'm using.īind F12 savemap // This well save your map, save often will save ragequits later.
You can take out any // (Comments) it will bring up an error if you leave them in but don’t effect any thing, just atm Reflex don't understand comments.
REFLEX ARENA MAP EDITOR COMMANDS INSTALL
In your install folder normally C:\Program Files (x86)\Steam\SteamApps\common\Reflex you find an editor.cfg 1st make a copy of this file, in case you mess up, then open it and paste in the binds. You can find Commands and properties in C:\Program Files (x86)\Steam\SteamApps\common\Reflex the file name is readme.html I recommend that you read this file as it also gives you the ports you need to open so other's can connect to your server if you don’t run a dedicated server. The 1st thing you should really do is set up binds for different commands, It will save you lots of time and lots of typing.
REFLEX ARENA MAP EDITOR COMMANDS HOW TO
There has been a lot of question and confusion on IRC and Forums about how the editor works and how to do things, so I thought I do a guide to help.